Known list of problems/glitches:
* Every so often, the player needs to be careful of the walls (ie trees in the forest and "cut grass" surrounding the river and the walkway of the world map, as every now and then the sprite tends to get stuck...
* Sound files tend to randomize their volume
* Player sometimes gets stuck on the signposts and so the "ding" sound plays over and over again until the player steps away
* The player must release the key pressed before pressing the next one - otherwise Quackers gets stuck
* Sounds when you die often are too quiet to be heard...working on it now.
* Be careful of the fox, it tends to moonwalk...(and walk through trees...)
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